
I had altered the base colour and the metallic reflectivity to make it fit in more with the chamber extension. (Shown above)
Below, is the original chrome material with only the base colour altered. This section is a rendered frame in Vray.

Although I liked the look of the chrome material, I felt it was a little rough and not reflective enough. I liked the streaks that came from the altered steel material I made and so I applied the same material on the chamber pod.
When rendering tests in Vray, I found that I would have many close up shots where the textures became distorted sometimes and were appearing quite harsh. For example for the wall behind the chamber, even though I had exported the maps at 4k resolution, it still seems distorted. This can be because the whole texture is spread across a large surface area. To get rid of this problem, I could use small chunks and apply the texture to the chunk of a wall and duplicate it across.

Above is shown a rendered frame in Vray. I applied the same steel material I had created for the chamber extension. The bumps and scratches were too evident, especially when rendered in a close up. (Shown below)

This was rendered from one of the camera's in the film. The gold accent was rough and the dirt material layered on top was too bold. I had to decrease the amount the scratches were shown hugely. I did this in Substance, altering the opacity of the specific attributes of the individual material.

Above is when I had decreased the opacity of the height. Below is when I had decreased it furthermore to get it just perfect. I had also added a layer to the material and painted only a metallic map on the UVs, which is why it comes across as more shiny.


The following renders below are images of my progression and render tests to get the right look for each individual part of the chamber pod.





Above I had tried the aluminium material on the pipe running through the holders, but it came out too crinkly and not like a pipe. I then made an altered version of the glass visor material which came across much more like a pipe, as shown below.


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