Friday, 5 February 2016

Modelling Continued... - 05/02/2016

Having followed on from modelling the chamber extension, I blocked in the shape of the chamber pods and worked in each particular part individually. I realised this would come in handy when I came to UV mapping the chamber. It would allow me more flexibility and control and ultimately better UVs so that the textures wouldn't stretch and become distorted as I knew I would have a few close up shots.

I didn't particularly work from many references directly at this point. I let my artistic flare take control for which shape looked like it suited the scene. I did have a look at bank vaults when going into more detail as it began to resemble some of the same characteristics. The images I looked at are shown below:






As a result, I came up with the following model. Progression pictures are shown with the last image being the latest.


For the hinges I looked at one reference for inspiration. What really captivated me about this image was the detail that has gone into every single bit of geometry and texture. I too wanted to make sure my models and the whole outlook captivate my audience, so I thought carefully about how I wanted my  chamber door to maneuver.

I decided to place designs on the chamber door which light up adding a more cultish/magical edge to the model, allowing it to be more than just a sci-fi type model. I initially thought that these engravings could light up as the wheel spins so the audience is aware which chamber has been 'chosen'. The colour of the engravings is purple, in order to keep towards the theme of black/gold/purple. My inspiration for these engravings came from the door of Durin from Lords of the Rings:



Below is the image I used for inspiration of the chamber hinges:



Having completed the chamber door, I felt something was missing from the top of the chamber and thought I should perhaps place something there which really accentuated the theme and what this vault lead to and hid inside. i first tried to place the logo I had created at the top but felt it was too repetitive, as i have placed it in a few places around the film.


I though that perhaps some kind of plaques could be placed above the chamber marking significant dates. As I had research a little into the formation of freemasonry, I decided to cross reference that against the plaques I modeled. The first plaque date is the formation of the Freemasons, the second plaque being the establishment of the grand lodge in England and the last plaque is the current time in the film, which relates to the grand reveal of the car inside the chamber.




As the door was going to open slightly in the shot, I decided to model the inside of the chamber too, created a space and a timing lock of some sort. I did not render it out as, in the film, I would like to create fog which would escape the chamber as soon as it opens anyway.

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