The first image and the third image are what really shaped the look of my entrance doors. The first image is actually a picture of a Lodge based in Italy. But I had a look at all of these, including 3 more, to constantly shape my ideas. The pillars is what I decided to build first as part of the doors as I thought of them to be iconic to not only lodges, but churches and other religious institutions. To me, they screamed orthodox, so I made traditional like pillars encapsulated in a tank like shell, acting as some sort of generator. I used the last picture as inspiration for this. Below is shown how I first started off, to my production stages and finally to how I finished the model. I wanted to texture at the end after I had mapped out an environment which is why only a plain lambert material is assigned to the mesh.
To get this model right was absolutely vital as it was going to be the first object anyone watching the film would see. So it was important for me to get the right shape and feel, showcasing a religious cult like mechanical kind of sci fi door.
I wanted a sci fi looking floor to match the chamber pods I was going to build later. I looked at small sections of the image and adapted how it looked to the floor I recreated. This is shown below. I added a glass sheet on the floor which covered a section where pipes ran through the floor.










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